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AEC MAGAZINE – NXT BLD 2019 – Main Stage

00:00:27:10
Martyn Day // AEC Magazine & NXT BLD

00:05:25:03
Michael Perry // Boston Dynamics

00:36:29:09
Melike Altınısık // Melike Altınısık Architects

01:07:01:24
Ken Pimentel // Epic Games

01:36:45:11
Tal Friedman // Foldstruct

02:09:16:16
Xavier De Kestelier // HASSELL

02:35:56:20
Mariana Popescu // Block Research Group

03:11:27:11
Hilmar Gunnarsson & Johan Hanegraaf // Arkio

03:34:50:24
Richard Harpham & Abhijit Oak // Katerra

04:15:34:06
Federico Rossi // DARLAB (Digital Architecture & Robotic Lab)

04:31:55:03
Florian Frank // Herzog & De Meuron

04:55:28:02
Marc Fornes // THEVERYMANY


AEC MAGAZINE – NXT BLD 2019 – Design viz / VR stage

00:01:40:09
Carlos Cristerna // Neoscape

00:28:52:13
Sandeep Gupte // NVIDIA

00:55:20:10
Mike Leach // Lenovo

01:13:27:23
Moritz Luck // Enscape

01:33:47:15
Simeon Balabanov // Chaos Group

02:02:59:01
Mikolaj Bazaczek // Herzog & De Meuron

02:32:38:16
Cobus Bothma // Kohn Pedersen Fox (KPF)

02:56:03:00
Nassim Saoud // Trimble Consulting

03:27:31:01
Alexander Le Bell // Tridify


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Click here for the full conference program


HIGHLIGHTS INCLUDE

Boston Dynamics (USA)
SPOTmini is coming to a construction site near you. Michael Perry will talk on autonomous robots in AEC

Katerra (USA)
Converging manufacturing digital fabrication with architecture, Katerra will revolutionise design build.

Epic Games (USA)
Ken Pimental of Epic Games (Unreal Engine) has a load of new capabilities to talk through, together with how Fortnite features are feeding into the engine for archviz.

Theverymany (USA)
Marc Fornes explains his approach to computational design, digital fabrication and form generation.

Melike Altinisik Architects (Turkey)
How would you build a museum for robots? With robots. Melike Altinsik talks innovation

HASSELL (UK)
How do you 3D print a habitat on Mars, Xavier De Kestelier has a plan using  autonomous robots.

Arkio (Iceland)
VR is not just for experiences, it’s for architectural collaborative design. A brand new tool live demonstrated.

Neoscape (USA)
Carlos Cristerna will explain the impact real-time ray tracing is having on Neoscape’s internal design and decision making process, and on its clients.

NVIDIA (USA)
Find out how real-time ray tracing, simulation, virtual reality and AI-enabled applications are transforming AEC design workflows.

Lenovo (USA)
Learn how to navigate the challenges surrounding AR/VR hardware and the impact workstations are having on creating and experiencing AR/VR.

Chaos Group (Bulgaria)
Love V-Ray? Want to get into real time arch viz with Unreal Engine? Chaos Group’s Simeon Balabanov will show you how

Herzog & De Meuron (Switzerland)
Learn how advanced VR workflows and how VR are providung an unmatched platform for design development, communication and client presentations

Kohn Pedersen Fox (KPF) (UK)
Cobus Bothma will look at the technologies KPF deploys to accelerate visualisation and inform all stakeholders in complex design decisions

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